thrust/random/linear_congruential_engine.h
File members: thrust/random/linear_congruential_engine.h
/*
 *  Copyright 2008-2013 NVIDIA Corporation
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
#  pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
#  pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
#  pragma system_header
#endif // no system header
#include <thrust/random/detail/linear_congruential_engine_discard.h>
#include <thrust/random/detail/random_core_access.h>
#include <cstdint>
#include <iostream>
THRUST_NAMESPACE_BEGIN
namespace random
{
template <typename UIntType, UIntType a, UIntType c, UIntType m>
class linear_congruential_engine
{
public:
  // types
  using result_type = UIntType;
  // engine characteristics
  static const result_type multiplier = a;
  static const result_type increment = c;
  static const result_type modulus = m;
#ifndef _CCCL_DOXYGEN_INVOKED // Doxygen breaks on the ternary :shrug:
  static const result_type min = c == 0u ? 1u : 0u;
#else
  static const result_type min = 0u;
#endif // _CCCL_DOXYGEN_INVOKED
  static const result_type max = m - 1u;
  static const result_type default_seed = 1u;
  // constructors and seeding functions
  _CCCL_HOST_DEVICE explicit linear_congruential_engine(result_type s = default_seed);
  _CCCL_HOST_DEVICE void seed(result_type s = default_seed);
  // generating functions
  _CCCL_HOST_DEVICE result_type operator()(void);
  _CCCL_HOST_DEVICE void discard(unsigned long long z);
private:
  result_type m_x;
  static void transition(result_type& state);
  friend struct thrust::random::detail::random_core_access;
  friend struct thrust::random::detail::linear_congruential_engine_discard;
  _CCCL_HOST_DEVICE bool equal(const linear_congruential_engine& rhs) const;
  template <typename CharT, typename Traits>
  std::basic_ostream<CharT, Traits>& stream_out(std::basic_ostream<CharT, Traits>& os) const;
  template <typename CharT, typename Traits>
  std::basic_istream<CharT, Traits>& stream_in(std::basic_istream<CharT, Traits>& is);
}; // end linear_congruential_engine
template <typename UIntType_, UIntType_ a_, UIntType_ c_, UIntType_ m_>
_CCCL_HOST_DEVICE bool operator==(const linear_congruential_engine<UIntType_, a_, c_, m_>& lhs,
                                  const linear_congruential_engine<UIntType_, a_, c_, m_>& rhs);
template <typename UIntType_, UIntType_ a_, UIntType_ c_, UIntType_ m_>
_CCCL_HOST_DEVICE bool operator!=(const linear_congruential_engine<UIntType_, a_, c_, m_>& lhs,
                                  const linear_congruential_engine<UIntType_, a_, c_, m_>& rhs);
template <typename UIntType_, UIntType_ a_, UIntType_ c_, UIntType_ m_, typename CharT, typename Traits>
std::basic_ostream<CharT, Traits>&
operator<<(std::basic_ostream<CharT, Traits>& os, const linear_congruential_engine<UIntType_, a_, c_, m_>& e);
template <typename UIntType_, UIntType_ a_, UIntType_ c_, UIntType_ m_, typename CharT, typename Traits>
std::basic_istream<CharT, Traits>&
operator>>(std::basic_istream<CharT, Traits>& is, linear_congruential_engine<UIntType_, a_, c_, m_>& e);
// XXX the type N2111 used here was uint_fast32_t
using minstd_rand0 = linear_congruential_engine<std::uint32_t, 16807, 0, 2147483647>;
using minstd_rand = linear_congruential_engine<std::uint32_t, 48271, 0, 2147483647>;
} // namespace random
// import names into thrust::
using random::linear_congruential_engine;
using random::minstd_rand;
using random::minstd_rand0;
THRUST_NAMESPACE_END
#include <thrust/random/detail/linear_congruential_engine.inl>